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<?xml version="1.0"?>
<doc>
<assembly>
<name>LibVLCSharp.WPF</name>
</assembly>
<members>
<member name="T:LibVLCSharp.WPF.User32Wrapper.ExtendedWindow32Styles">
<summary>
Provide the win32 window stype when call <see cref="M:LibVLCSharp.WPF.User32Wrapper.CreateWindowEx(LibVLCSharp.WPF.User32Wrapper.ExtendedWindow32Styles,System.String,System.String,LibVLCSharp.WPF.User32Wrapper.Window32Styles,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr,System.IntPtr,System.IntPtr,System.IntPtr)"/>
<para>See following link: <a href="https://docs.microsoft.com/en-us/windows/win32/winmsg/extended-window-styles" /> </para>
</summary>
</member>
<member name="F:LibVLCSharp.WPF.User32Wrapper.ExtendedWindow32Styles.WS_EX_TRANSPARENT">
<summary>
The window should not be painted until siblings beneath the window (that were created by the same thread) have been painted.
The window appears transparent because the bits of underlying sibling windows have already been painted.
</summary>
</member>
<member name="T:LibVLCSharp.WPF.User32Wrapper.Window32Styles">
<summary>
Provide the win32 window stype when call <see cref="M:LibVLCSharp.WPF.User32Wrapper.CreateWindowEx(LibVLCSharp.WPF.User32Wrapper.ExtendedWindow32Styles,System.String,System.String,LibVLCSharp.WPF.User32Wrapper.Window32Styles,System.Int32,System.Int32,System.Int32,System.Int32,System.IntPtr,System.IntPtr,System.IntPtr,System.IntPtr)"/>
<para>See following link: <a href="https://docs.microsoft.com/en-us/windows/win32/winmsg/window-styles" /> </para>
</summary>
</member>
<member name="F:LibVLCSharp.WPF.User32Wrapper.Window32Styles.WS_CHILD">
<summary>
The window is a child window. A window with this style cannot have a menu bar.
</summary>
</member>
<member name="F:LibVLCSharp.WPF.User32Wrapper.Window32Styles.WS_VISIBLE">
<summary>
The window is initially visible.
</summary>
</member>
<member name="T:LibVLCSharp.WPF.VideoHwndHost">
<summary>
Provide the UserControl with Handle Pointer in WPF
<para>This class will create instance of win32 window and hosted it in WPF Framework element</para>
<remark>As WPF only render the whole window, so all controls over the <see cref="T:LibVLCSharp.WPF.VideoHwndHost"/> will not reneder</remark>
</summary>
</member>
<member name="M:LibVLCSharp.WPF.VideoHwndHost.BuildWindowCore(System.Runtime.InteropServices.HandleRef)">
<inheritdoc/>
</member>
<member name="M:LibVLCSharp.WPF.VideoHwndHost.DestroyWindowCore(System.Runtime.InteropServices.HandleRef)">
<inheritdoc/>
</member>
<member name="T:LibVLCSharp.WPF.VideoView">
<summary>
WPF VideoView with databinding for use with LibVLCSharp
</summary>
</member>
<member name="M:LibVLCSharp.WPF.VideoView.#ctor">
<summary>
WPF VideoView constructor
</summary>
</member>
<member name="F:LibVLCSharp.WPF.VideoView.MediaPlayerProperty">
<summary>
MediaPlayer WPF databinding property
</summary>
</member>
<member name="P:LibVLCSharp.WPF.VideoView.MediaPlayer">
<summary>
MediaPlayer property for this VideoView
</summary>
</member>
<member name="M:LibVLCSharp.WPF.VideoView.OnApplyTemplate">
<summary>
ForegroundWindow management and MediaPlayer setup.
</summary>
</member>
<member name="M:LibVLCSharp.WPF.VideoView.OnContentChanged(System.Object,System.Object)">
<summary>
Override to update the foreground window content
</summary>
<param name="oldContent">old content</param>
<param name="newContent">new content</param>
</member>
<member name="M:LibVLCSharp.WPF.VideoView.Dispose(System.Boolean)">
<summary>
Unhook mediaplayer and dispose foreground window
</summary>
<param name="disposing"></param>
</member>
<member name="M:LibVLCSharp.WPF.VideoView.Dispose">
<summary>
Unhook mediaplayer and dispose foreground window
</summary>
</member>
</members>
</doc>