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import arrows from '../arrows/arrows'
export const currentBuildingFloorsList = state => {
const currentBuilding = state.buildingList.find(building => building.buildingCode === state.currentFloor.buildingCode)
return currentBuilding?.floorList ?? []
}
const getCodeByAngle = angle =>
angle < (Math.PI / 8) * 1 || angle > (Math.PI / 8) * 15
? '8003'
: angle >= (Math.PI / 8) * 1 && angle < (Math.PI / 8) * 3
? '8002'
: angle >= (Math.PI / 8) * 3 && angle < (Math.PI / 8) * 5
? '8001'
: angle >= (Math.PI / 8) * 5 && angle < (Math.PI / 8) * 7
? '8008'
: angle >= (Math.PI / 8) * 7 && angle < (Math.PI / 8) * 9
? '8007'
: angle >= (Math.PI / 8) * 9 && angle < (Math.PI / 8) * 11
? '8006'
: angle >= (Math.PI / 8) * 11 && angle < (Math.PI / 8) * 13
? '8005'
: '8004'
const getDistance = (a, b) => Math.sqrt((b.x - a.x) * (b.x - a.x) + (b.y - a.y) * (b.y - a.y))
export const currentFloorShopMap = ({ currentFloor: device, shopList, mapData }) => {
if (!mapData || !shopList.length) return {}
device.angle = Number(device.angle)
if (isNaN(device.angle)) device.angle = 0
const building = mapData[0]
const map = building.buildArr[device.floorOrder].mapData
const nodes = map.path.nodes
const deviceX = nodes[device.location].x
const deviceY = nodes[device.location].y
return shopList
.filter(shop => shop.floor === device.floor)
.reduce((acc, shop) => {
const result = {}
try {
const xaxis = JSON.parse(shop.xaxis).map(Number)
let angle = (Math.atan2(deviceY - xaxis[2], xaxis[0] - deviceX) / Math.PI) * 180 - device.angle
if (angle < 0) angle += 360
if (angle > 360) angle -= 360
angle = (angle / 180) * Math.PI
result.distance = Math.ceil(getDistance({ x: deviceX, y: deviceY }, { x: xaxis[0], y: xaxis[2] }) / building.scale)
result.dir = arrows[getCodeByAngle(angle)]
} catch (error) {
result.dir = arrows[getCodeByAngle(0)]
}
return { ...acc, [shop.shopId]: result }
}, {})
}