diff --git a/games/game-ballmove/assets/ballmove/ball.png b/games/game-ballmove/assets/ballmove/ball.png index 7af8e5a..c871ae0 100644 Binary files a/games/game-ballmove/assets/ballmove/ball.png and b/games/game-ballmove/assets/ballmove/ball.png differ diff --git a/games/game-ballmove/scenes/PlayScene.js b/games/game-ballmove/scenes/PlayScene.js index 4e2fc6c..732c27f 100644 --- a/games/game-ballmove/scenes/PlayScene.js +++ b/games/game-ballmove/scenes/PlayScene.js @@ -104,9 +104,10 @@ class PlayScene extends Phaser.Scene { this.ball.body.checkCollision.up = false; this.ball.body.checkCollision.left = false; this.ball.body.checkCollision.right = false; - this.ball.displayWidth = 114; + this.ball.displayWidth = 120; this.ball.displayHeight = 120; - this.ball.setSize(114, 120, true); + this.ball.setSize(160, 250, true); + // this.ball.setScale(0.5); let platformX = this.ball.x; for (let i = 0; i < 10; i++) {