diff --git a/games/game-flipbird/scenes/flipbird/flipbird.js b/games/game-flipbird/scenes/flipbird/flipbird.js index b8672fc..e988872 100644 --- a/games/game-flipbird/scenes/flipbird/flipbird.js +++ b/games/game-flipbird/scenes/flipbird/flipbird.js @@ -5,7 +5,6 @@ import pipe2 from "../../assets/flipbird/pipe2.png"; import pipe3 from "../../assets/flipbird/pipe3.png"; import birdImg from "../../assets/flipbird/clumsy.png"; import bg from "../../assets/flipbird/bg.png"; -import ground from "../../assets/flipbird/ground.png"; /** * 素材再找 https://github.com/ellisonleao/clumsy-bird/blob/master/data/img/new.png * https://www.emanueleferonato.com/2019/05/02/flappy-bird-html5-prototype-updated-to-phaser-3-16-2/ @@ -45,7 +44,6 @@ export default class PlayScene extends Phaser.Scene { this.load.image("pipe1", pipe1); this.load.image("pipe2", pipe2); this.load.image("pipe3", pipe3); - this.load.image("ground", ground); this.load.spritesheet("bird", birdImg, { frameWidth: 386, @@ -85,14 +83,6 @@ export default class PlayScene extends Phaser.Scene { ); this.bird.body.setCircle(342 / 2, 0, 25); this.bird.setScale(0.5); - this.ground = this.add.tileSprite( - 0, - this.game.config.height, - this.game.config.width, - 0, - "ground" - ); - this.ground.setOrigin(0); this.bird.body.gravity.y = this.gameOptions.birdGravity; @@ -175,7 +165,6 @@ export default class PlayScene extends Phaser.Scene { } } }, this); - this.ground.tilePositionX += 2; // this.bg.tilePositionY += 0.5 } die() {