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fix: ci

pull/1/head
高志龙 3 years ago
parent
commit
781371d782
  1. 10
      public/static/qm/MainMap_QM.js

10
public/static/qm/MainMap_QM.js

@ -2103,7 +2103,7 @@ MainMap_QM.prototype = {
TweenMax.killAll(true);
Map_QM.util.pathStateObj.isPathState = false;
Map_QM.controls.maxDistance = Map_QM.util.options.maxDis;
Map_QM.controls.minAzimuthAngle = -Infinity;
Map_QM.controls.minAzimuthAngle = -Infinity;
Map_QM.controls.maxAzimuthAngle = Infinity;
clearTimeout(Map_QM.util.timeObj.collTime);
Map_QM.controls.enabled = true;
@ -4143,7 +4143,7 @@ MainMap_QM.prototype = {
if (item.hasOwnProperty("wayShop") && item.wayShop) {
for (let i = 0; i < item.wayShop.length; i++) {
let enTlite = item.wayShop[i].shop.shopNameEn == "" ? item.wayShop[i].shop.shopName : item.wayShop[i].shop.shopNameEn;
Map_QM.util.pathStateObj.forShopArr.wayList.push({ isAddPrefix: false, shopName: "经过 " + item.wayShop[i].shop.shopName || item.wayShop[i].shop.name, shopNameEn: "PASS " + enTlite, logoPath: item.wayShop[i].shop.logoPath, code: item.wayShop[i].shop.code, shopNum: iot ? item.wayShop[i].shop.houseNumber : item.wayShop[i].shop.houseNum });
Map_QM.util.pathStateObj.forShopArr.wayList.push({ isAddPrefix: false, shopName: "经过 " + item.wayShop[i].shop.shopName || item.wayShop[i].shop.name, shopNameEn: "PASS " + enTlite, logoPath: item.wayShop[i].shop.logoPath || item.wayShop[i].shop.logoUrl, code: item.wayShop[i].shop.code, shopNum: iot ? item.wayShop[i].shop.houseNumber : item.wayShop[i].shop.houseNum });
}
}
if (item.hasOwnProperty("Facilities") && item.Facilities) { //设施
@ -5342,10 +5342,10 @@ FloorMap_QM.prototype = {
show = shopData[h].shopName || shopData[h].name;
showLeb = houseNum;
showE = shopData[h].shopNameEn || shopData[h].nameEn;
logo = shopData[h].logoPath;
logo = shopData[h].logoPath || shopData[h].logoUrl;
mapShow = shopData[h].mapShow ?? false;
if (shopData[h].navRecommend) {
navRecommend = shopData[h].navRecommend;
if (shopData[h].navRecommend || shopData[h].isPass) {
navRecommend = shopData[h].navRecommend || shopData[h].isPass;
} else {
navRecommend = false;
}

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