From cc5c5de4ea0d33d73470f7183e78fb5202a5291c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=AB=98=E5=BF=97=E9=BE=99?= Date: Mon, 12 Jun 2023 18:23:13 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20'public/static/qm/MainMap?= =?UTF-8?q?=5FQM.js'?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- public/static/qm/MainMap_QM.js | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/public/static/qm/MainMap_QM.js b/public/static/qm/MainMap_QM.js index 776e109..a2a7b74 100644 --- a/public/static/qm/MainMap_QM.js +++ b/public/static/qm/MainMap_QM.js @@ -2103,6 +2103,8 @@ MainMap_QM.prototype = { TweenMax.killAll(true); Map_QM.util.pathStateObj.isPathState = false; Map_QM.controls.maxDistance = Map_QM.util.options.maxDis; + Map_QM.controls.minAzimuthAngle = -Infinity; + Map_QM.controls.maxAzimuthAngle = Infinity; clearTimeout(Map_QM.util.timeObj.collTime); Map_QM.controls.enabled = true; Map_QM.controls.enableRotate = true; @@ -4920,6 +4922,7 @@ MainMap_QM.prototype = { TweenMax.killAll(true); Map_QM.util.timeObj.pathTime = setTimeout(() => { clearTimeout(Map_QM.util.timeObj.pathTime); + Map_QM.controls.reset(); if (Map_QM.util.overObj && Map_QM.forShopArr[0]) { Map_QM.util.pathStateObj.isPathPlay = true; Map_QM.clearFloor(); @@ -4948,6 +4951,7 @@ MainMap_QM.prototype = { TweenMax.killAll(true); Map_QM.util.timeObj.pathTime = setTimeout(() => { clearTimeout(Map_QM.util.timeObj.pathTime); + Map_QM.controls.reset(); if (Map_QM.util.overObj) { Map_QM.clearFloor(); Map_QM.onFindPathModel(Map_QM.util.pathStateObj.ftPath); @@ -4979,6 +4983,7 @@ MainMap_QM.prototype = { TweenMax.killAll(true); Map_QM.util.timeObj.pathTime = setTimeout(() => { clearTimeout(Map_QM.util.timeObj.pathTime); + Map_QM.controls.reset(); if (Map_QM.util.overObj) { Map_QM.clearFloor(); Map_QM.onFindPathModel(Map_QM.util.pathStateObj.dtPath); @@ -5010,6 +5015,7 @@ MainMap_QM.prototype = { TweenMax.killAll(true); Map_QM.util.timeObj.pathTime = setTimeout(() => { clearTimeout(Map_QM.util.timeObj.pathTime); + Map_QM.controls.reset(); if (Map_QM.util.overObj) { Map_QM.clearFloor(); Map_QM.onFindPathModel(Map_QM.util.pathStateObj.graphPath);