From c0dde35667f2b65dd9d318e5ed02e5e551189539 Mon Sep 17 00:00:00 2001 From: gaozl Date: Wed, 22 Feb 2023 14:10:54 +0800 Subject: [PATCH] =?UTF-8?q?fix:=20=20=E4=BF=AE=E6=94=B9=E5=9C=B0=E5=9B=BE?= =?UTF-8?q?=E4=BD=8D=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- public/static/qm/MainMap_QM.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/public/static/qm/MainMap_QM.js b/public/static/qm/MainMap_QM.js index 93bd3ef..38d71bb 100644 --- a/public/static/qm/MainMap_QM.js +++ b/public/static/qm/MainMap_QM.js @@ -41,8 +41,8 @@ ConfigFun = function () { this.distance = 6000 //楼栋间距 this.mapDistance = { min: 100, max: 1000 } //限制地图缩放 this.tubeMaterial = new THREE.MeshPhongMaterial({ color: 0xb47834, transparent: true, opacity: 0.6 }) //路径材质 - this.cameraDist = { x: 0, y: 220, z: 220, state: '3D' } //相机坐标 state---2D 平面 3D 立体 - this.sceneGap = { x: 0, y: 0, z: 0, scale: 0.095 } //改变地图位置,大小 + this.cameraDist = { x: 22, y: 215, z: 62, state: '3D' } //相机坐标 state---2D 平面 3D 立体 + this.sceneGap = { x: 0, y: 0, z: -10, scale: 0.097 } //改变地图位置,大小 this.cameraZoom = 3 //设置我的方向状态地图放大倍数; this.deviceAng = false //地图初始化方向是否使用设备角度 this.showlap = false //showlap 是否叠层预览