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using DemoUI.Common;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace DemoUI
{
/// <summary>
/// App.xaml 的交互逻辑
/// </summary>
public partial class App : Application
{
QMLog log = new QMLog();
private void Application_Startup(object sender, StartupEventArgs e)
{
try
{
log.WriteLogFile("正常启动", "start");
AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
Application.Current.DispatcherUnhandledException += new System.Windows.Threading.DispatcherUnhandledExceptionEventHandler(Current_DispatcherUnhandledException);
AppDomain.CurrentDomain.ProcessExit += new EventHandler(CurrentDomain_ProcessExit);
MainWindow win = new MainWindow();
win.Show();
}
catch (Exception ex)
{
log.WriteLogFile(ex.ToString(), "StartupError");
MessageBox.Show("程序启动失败");
}
}
private void Current_DispatcherUnhandledException(object sender, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs e)
{
log.WriteLogFile(e.Exception.Message + e.Exception.StackTrace, "APPError");
}
private void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
{
Exception ex = (Exception)e.ExceptionObject;
log.WriteLogFile(ex.Message + ex.StackTrace, "APPError");
}
private void CurrentDomain_ProcessExit(object sender, EventArgs e)
{
log.WriteLogFile("程序关闭", "start");
}
}
}