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@ -155,7 +155,8 @@ QMUtil = function () { |
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shopStyle: 'shopName', //设置box显示名称shopName或编号shopNum
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shopStyle: 'shopName', //设置box显示名称shopName或编号shopNum
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inArea: false, //点击后是否聚焦到店铺
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inArea: false, //点击后是否聚焦到店铺
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camZoom: 3, //设置我的方向状态地图放大倍数
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camZoom: 3, //设置我的方向状态地图放大倍数
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boxShop: [] //设置box上显示的文字(过滤指),可点击触发onlyShop
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boxShop: [], //设置box上显示的文字(过滤指),可点击触发onlyShop
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deviceAng: false, //地图初始化方向是否使用设备角度
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} |
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} |
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this.lightOptions = { |
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this.lightOptions = { |
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d_col: '#ffffff', |
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d_col: '#ffffff', |
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@ -198,7 +199,6 @@ QMUtil = function () { |
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this.startObj = {} // 导航起点;
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this.startObj = {} // 导航起点;
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this.overObj = {} //导航结束点
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this.overObj = {} //导航结束点
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this.tubeMaterial = new THREE.MeshPhongMaterial({ color: this.options.pathColor, transparent: true, opacity: 0.6 }) //叠层的路径材质
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this.tubeMaterial = new THREE.MeshPhongMaterial({ color: this.options.pathColor, transparent: true, opacity: 0.6 }) //叠层的路径材质
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this.deviceAng = true //地图初始化方向是否使用设备角度
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this.buildHeight = 5 |
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this.buildHeight = 5 |
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this.shopHeight = 30 //店铺高度 控制店铺相关的其它第三方组件高度
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this.shopHeight = 30 //店铺高度 控制店铺相关的其它第三方组件高度
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//服务icon 英文配置
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//服务icon 英文配置
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@ -2033,13 +2033,15 @@ MainMap_QM.prototype = { |
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this.buildObj.visible = false |
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this.buildObj.visible = false |
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} |
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} |
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Map_QM.changeBuild(Map_QM.util.deviceObj.build, Map_QM.util.deviceObj.floor) |
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Map_QM.changeBuild(Map_QM.util.deviceObj.build, Map_QM.util.deviceObj.floor) |
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Map_QM.controls.addEventListener('change', this.controlsChock, false) //控制器变化
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Map_QM.controls.target.set(Map_QM.util.guiOptions.targatX, Map_QM.util.guiOptions.targatY, Map_QM.util.guiOptions.targatZ) |
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Map_QM.controls.target.set(Map_QM.util.guiOptions.targatX, Map_QM.util.guiOptions.targatY, Map_QM.util.guiOptions.targatZ) |
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//初始化方向为第一人称方向
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//初始化方向为第一人称方向
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let angle = Map_QM.util.deviceAng ? Map_QM.util.deviceObj.angle : 0 |
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Map_QM.rotationAngle(angle) |
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Map_QM.startRender() |
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Map_QM.controls.saveState() |
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let angle = Map_QM.util.options.deviceAng ? Map_QM.util.deviceObj.angle : 0; |
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Map_QM.rotationAngle(angle); |
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Map_QM.startRender(); |
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setTimeout(() => { |
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Map_QM.controls.saveState(); |
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Map_QM.controls.addEventListener('change', this.controlsChock, false); //控制器变化
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}, 100) |
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}, |
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}, |
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/** |
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/** |
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* 解析路径 |
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* 解析路径 |
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@ -2441,17 +2443,21 @@ MainMap_QM.prototype = { |
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}, |
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}, |
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onInnerMeDir: function () { |
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onInnerMeDir: function () { |
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this.changeMapModel('2D') |
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this.changeMapModel('2D') |
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this.shawLight.castShadow = false |
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Map_QM.controls.maxPolarAngle = 0 |
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Map_QM.controls.minPolarAngle = 0 |
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if (Map_QM.util.pathStateObj.isPathState) { |
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if (Map_QM.util.pathStateObj.isPathState) { |
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this.dirIcon.visible = false |
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this.dirIcon.visible = false; |
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} |
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} |
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if (Map_QM.qiModel) Map_QM.qiModel.visible = false |
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let vat = Map_QM.mapBackToWorld(this.util.deviceObj.xaxis, this.util.deviceObj.yaxis, 0) |
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TweenMax.to(Map_QM.controls.object.position, 0.5, { x: vat.x }) |
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TweenMax.to(Map_QM.controls.target, 0.5, { x: vat.x, y: vat.y, z: vat.z }) |
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this.controls.setZoom(this.util.options.camZoom) |
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this.rotationAngle(this.util.deviceObj.angle || 0) |
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this.controls.enableRotate = false |
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if (Map_QM.util.deviceObj.xaxis) { |
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Map_QM.controls.object.position.set(Map_QM.util.deviceObj.xaxis * Map_QM.util.sceneGap.scale, 50, Map_QM.util.deviceObj.yaxis * Map_QM.util.sceneGap.scale) |
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Map_QM.controls.target = new THREE.Vector3(Map_QM.util.deviceObj.xaxis * Map_QM.util.sceneGap.scale, 0, Map_QM.util.deviceObj.yaxis * Map_QM.util.sceneGap.scale) |
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} else { |
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Map_QM.controls.object.position.set(0, 51, 0) |
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Map_QM.controls.target = new THREE.Vector3(0, 0, 0) |
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} |
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Map_QM.controls.setZoom(Map_QM.util.options.camZoom) |
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Map_QM.rotationAngle(Map_QM.util.deviceObj.angle) |
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Map_QM.controls.enableRotate = false |
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}, |
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}, |
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changeMapModel: function (model) { |
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changeMapModel: function (model) { |
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if (model == '2D') { |
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if (model == '2D') { |
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