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@ -2103,6 +2103,8 @@ MainMap_QM.prototype = { |
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TweenMax.killAll(true); |
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Map_QM.util.pathStateObj.isPathState = false; |
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Map_QM.controls.maxDistance = Map_QM.util.options.maxDis; |
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Map_QM.controls.minAzimuthAngle = -Infinity; |
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Map_QM.controls.maxAzimuthAngle = Infinity; |
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clearTimeout(Map_QM.util.timeObj.collTime); |
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Map_QM.controls.enabled = true; |
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Map_QM.controls.enableRotate = true; |
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@ -4920,6 +4922,7 @@ MainMap_QM.prototype = { |
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TweenMax.killAll(true); |
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Map_QM.util.timeObj.pathTime = setTimeout(() => { |
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clearTimeout(Map_QM.util.timeObj.pathTime); |
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Map_QM.controls.reset(); |
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if (Map_QM.util.overObj && Map_QM.forShopArr[0]) { |
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Map_QM.util.pathStateObj.isPathPlay = true; |
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Map_QM.clearFloor(); |
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@ -4948,6 +4951,7 @@ MainMap_QM.prototype = { |
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TweenMax.killAll(true); |
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Map_QM.util.timeObj.pathTime = setTimeout(() => { |
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clearTimeout(Map_QM.util.timeObj.pathTime); |
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Map_QM.controls.reset(); |
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if (Map_QM.util.overObj) { |
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Map_QM.clearFloor(); |
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Map_QM.onFindPathModel(Map_QM.util.pathStateObj.ftPath); |
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@ -4979,6 +4983,7 @@ MainMap_QM.prototype = { |
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TweenMax.killAll(true); |
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Map_QM.util.timeObj.pathTime = setTimeout(() => { |
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clearTimeout(Map_QM.util.timeObj.pathTime); |
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Map_QM.controls.reset(); |
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if (Map_QM.util.overObj) { |
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Map_QM.clearFloor(); |
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Map_QM.onFindPathModel(Map_QM.util.pathStateObj.dtPath); |
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@ -5010,6 +5015,7 @@ MainMap_QM.prototype = { |
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TweenMax.killAll(true); |
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Map_QM.util.timeObj.pathTime = setTimeout(() => { |
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clearTimeout(Map_QM.util.timeObj.pathTime); |
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Map_QM.controls.reset(); |
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if (Map_QM.util.overObj) { |
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Map_QM.clearFloor(); |
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Map_QM.onFindPathModel(Map_QM.util.pathStateObj.graphPath); |
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