dev #27

Merged
zhangyao merged 2 commits from dev into test 3 years ago
  1. 7
      CHANGELOG.md
  2. 4
      package-lock.json
  3. 2
      package.json
  4. 3
      public/static/qm/MainMap_QM.js

7
CHANGELOG.md

@ -2,6 +2,13 @@
All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines. All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.
## [1.1.0-B.14](https://git.1000my.com/project-shenyangk11/sy_k11_H_base_daoshi_vue_ts/compare/v1.1.0-B.13...v1.1.0-B.14) (2023-07-10)
### Bug Fixes
* 🧩 修改地图图标清晰度 ([909ccf6](https://git.1000my.com/project-shenyangk11/sy_k11_H_base_daoshi_vue_ts/commit/909ccf6a09e9dc2ae62bde69d204741b0d69b7b4))
## [1.1.0-B.13](https://git.1000my.com/project-shenyangk11/sy_k11_H_base_daoshi_vue_ts/compare/v1.1.0-B.12...v1.1.0-B.13) (2023-07-07) ## [1.1.0-B.13](https://git.1000my.com/project-shenyangk11/sy_k11_H_base_daoshi_vue_ts/compare/v1.1.0-B.12...v1.1.0-B.13) (2023-07-07)

4
package-lock.json

@ -1,12 +1,12 @@
{ {
"name": "vue_cli_ts", "name": "vue_cli_ts",
"version": "1.1.0-B.13",
"version": "1.1.0-B.14",
"lockfileVersion": 2, "lockfileVersion": 2,
"requires": true, "requires": true,
"packages": { "packages": {
"": { "": {
"name": "vue_cli_ts", "name": "vue_cli_ts",
"version": "1.1.0-B.13",
"version": "1.1.0-B.14",
"dependencies": { "dependencies": {
"@better-scroll/core": "^2.5.0", "@better-scroll/core": "^2.5.0",
"@better-scroll/observe-image": "^2.5.0", "@better-scroll/observe-image": "^2.5.0",

2
package.json

@ -1,6 +1,6 @@
{ {
"name": "vue_cli_ts", "name": "vue_cli_ts",
"version": "1.1.0-B.13",
"version": "1.1.0-B.14",
"private": true, "private": true,
"scripts": { "scripts": {
"serve": "vue-cli-service serve", "serve": "vue-cli-service serve",

3
public/static/qm/MainMap_QM.js

@ -5755,7 +5755,7 @@ Facilities_QM.prototype.renderIcon = function (obj, _this, isShow = true, ele =
map: spriteMap, map: spriteMap,
depthTest: true, depthTest: true,
transparent: true, transparent: true,
alphaTest: 0.8
alphaTest: 0.1
}); });
spriteMaterial.name = obj.facCode; spriteMaterial.name = obj.facCode;
Map_QM.util.spriteMaterialArr.push(spriteMaterial); Map_QM.util.spriteMaterialArr.push(spriteMaterial);
@ -6056,3 +6056,4 @@ FindPath_QM.prototype.playMoveGuide = function () {

Loading…
Cancel
Save